Unreal Examples
Examples on how to do stuff in C++ (and Blueprints soon) with Unreal Engine
Enhanced Input Setup
Create Mappings for your Actions with the new Enhanced Input Mapping.
Line Trace By Channel
Trace a ray against the world using a specific channel and return the first blocking hit.
OnComponentBeginOverlap
Event called when something starts to overlaps this component, for example a player walking into a trigger.